Website for the annual Paranoia LARP at MegaCon in Orlando, FL.

NAVIGATION

LINKS

Wednesday, April 28, 2010


 

This blog is now located at http://paranoialarp.blogspot.com/.
You will be automatically redirected in 30 seconds, or you may click here.

For feed subscribers, please update your feed subscriptions to
http://paranoialarp.blogspot.com/feeds/posts/default.



Friday, March 26, 2010


 
[Insert plug here]
Note: The rest of the Troubleshooter panel is up on Thursday's post.

Quick time out from Paranoia stuff; I wanted to share a few comedy videos with you all that were written by Alex Kane, former G-D and one of the founding creators of PARANOIA Live!

Alex is up in New York these days, and his current sketch group Gorilla Gorilla* often performs at the UCB Theatre on Maude Night.







*I am not on the "face-book," so let me know if that link does not work. I have no way of knowing, since it will be a cold day in Sector HEL before I sign up for a "face-book" account.



Thursday, March 25, 2010


 
Good news, everyone!
Movie sign!

Big thank you to Stephanie Falcon, former PARANOIA Live! G-D, for filming and editing the first of our 2010 panels.

Here are parts one through three of "PARANOIA Live! Troubleshooting 101." The rest of the panel will be added once it is uploaded.



Part One of Six (New Window)
Part Two of Six (New Window)
Part Three of Six (New Window)

--- New! 3/26/10 ---



Part Four of Six (New Window)
Part Five of Six (New Window)
Part Six of Six (New Window)



Tuesday, March 23, 2010


 
videos coming soon!
Hey folks, we're still trying to process everything from the game, but we hope to be posting some videos soon. This week, maybe! In the mean time, here are some pictures from the game to keep you entertained (including a shot of me beside an Ecto-1). I'm also hard at work trying to get the pics arranged and into our picasa page, as well as getting the finishing touches on the article I'll be sending to Mongoose.

Here's a nice shot of G-Ds Joe F. and Jenna holding down the ticket booth.

luke-paralarp10 003

Pre-game, getting the awesome *new* Service Group backdrops put together.

mike-paralarp10 DSC03808

mike-paralarp10 DSC03807

Here I am, addressing the 'shooters.

luke-paralarp10 017

Here's a nice panorama-ish set of shots of players.

luke-paralarp10 019

luke-paralarp10 018

luke-paralarp10 020

Alpha News Net High Programmer Cal-U-MET.

luke-paralarp10 026

At the Reactor Core with HP Kill-U-DED.

mike-paralarp10 DSC03823

2010-03-13 13.43.32

Happ-Y-TYM Re-Education Center HP Tilt-U-WHL and an unnamed Internal Security agent.

luke-paralarp10 022

Finally, as promised.

james-paralarp10 022

Hopefully this will temporarily sate you the viewer's hunger for new content while we wait on those videos.



Friday, March 19, 2010


 
Professor Oddlove, Or: How I Learned to Stop Worrying and Love the Great Old Ones - 2010
Greetings NERDS...

I'll be honest, I wasn't expecting nearly as good a turn-out as we ended up getting for this game. Last year, we had about 10 participants, and while the game went remarkably well, we were still disappointed that a number of great characters didn't get played. Out of 31 characters this year, we only had one remaining on the table by the time the doors were closed.

luke-paralarp10 010

The LARP started out quietly and awkwardly, as games of this variety frequently do. All of the players sat at the large square table with their fingers laced before them, scoping out their contacts or frantically thumbing through the contents of their packets.

luke-paralarp10 012

Within the first twenty minutes of the LARP, words rang out above the bickering that influenced the course of the rest of the game, uttered by our resident insane corn lobbyist, Olaf Reddenbacher.

"CORN IS NOT A WEAPON!"

luke-paralarp10 015

Despite the childish, tittering laughter erupting from the GM table every time the lobbyist exclaimed something about the sanctity of corn, the game went on with remarkable fluidity. All in all, our players handled the situation thrown at pretty darn professionally. International riots ensued and were promptly quelled, Cthulhu rose and was nuked the crap out, and only a few people didn't live to see the game descend into chaos.

luke-paralarp10 014

Oh! Most amusingly, magically-resurrected zombie-Hitler was walking around and hanging out like a bro; he survived until the end of the game.

Now that's a good war room.

Later days LARPers,

Dylan a.k.a. Fanc-I-PNT-5




 
BUY'N TO THE LEFT!
Greetings, Citizen, how can I help you todaycycle?

Yeah, I've said that a lot. I mean a LOT. Name's Grun, and I run the sales counter at troubleshooter HQ. I think I've been at sector CON for every major problem except two. If you've ever bought a laser pistol, grenade, or Computer-Help-Us, a nuke, you've shuffled a few plasticreds in my direction. Or I shot you. That happens too, sometimes.

Yes, service with a smile is job one down at HQ. Along with checking paperwork, signing out termination vouchers, and generally 'helping' the Glorious Troubleshooters.

It's pretty fun, really to sit there in my chair, watching(engineering) the shootouts, missions-gone-wrong, and traditional team-kill-slash-suicide-grenade-attacks that make up a year at ParanoiaLIVE. This year was no exception. I have to say, this year may have had some of the best bribery I have ever seen. It's amazing how much a little chutzpah and an outrageous amount of money will get you. The only thing I really missed was the skull cannon. I love that thing, it's guaranteed to kill SOMEONE every time you pull the trigger. I promise it will be brought back next year.

See you next time,

Grun-G-GUY-04.


james-paralarp10 016

james-paralarp10 019

james-paralarp10 020

[I'll make sure the skull canon gets back in. I forgot about it when i was re-doing the weapons! Also, apologies for the blurriness of the photos. I somehow managed to turn off electronic vibration reduction and set the focus mode on marco extreme close up. Mistakes were made. --James B.]



Thursday, March 18, 2010


 
MDK 2010!
PARANOIA Live! turned 145 clones into a fine red mist this yearcycle. In unrelated news, soylent-fun sales are up 145% at Sector CON Food Vats. MMM, clone starch rations!

scan0000

Here are all the pages. Large picture warning!

Page One (New Window)
Page Two (New Window)
Page Three (New Window)
Page Four (New Window)
Page Five (New Window)

"Spontaneous Combustion" was a popular way to die this yearcycle. Given that this was Project PURGE members' starting mutation, perhaps this wanton disregard for personal safety helped secure their victory.

MP b04 sp_combust -purge

My favorite cause of death this year is on line one of page three, wherein citizen Thund-O-CAT-2 perished due to a "laser to the face."



Archives


February 2009
  
March 2009
  
April 2009
  
May 2009
  
January 2010
  
February 2010
  
March 2010
  
April 2010
  

This page is powered by Blogger. Isn't yours?

Get Firefox