Wednesday, April 28, 2010
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Friday, March 26, 2010
[Insert plug here]
Thursday, March 25, 2010
Good news, everyone!
Tuesday, March 23, 2010
videos coming soon!
Hey folks, we're still trying to process everything from the game, but we hope to be posting some videos soon. This week, maybe! In the mean time, here are some pictures from the game to keep you entertained (including a shot of me beside an Ecto-1). I'm also hard at work trying to get the pics arranged and into our picasa page, as well as getting the finishing touches on the article I'll be sending to Mongoose. Here's a nice shot of G-Ds Joe F. and Jenna holding down the ticket booth.  Pre-game, getting the awesome *new* Service Group backdrops put together.   Here I am, addressing the 'shooters.  Here's a nice panorama-ish set of shots of players.    Alpha News Net High Programmer Cal-U-MET.  At the Reactor Core with HP Kill-U-DED.   Happ-Y-TYM Re-Education Center HP Tilt-U-WHL and an unnamed Internal Security agent.  Finally, as promised.  Hopefully this will temporarily sate you the viewer's hunger for new content while we wait on those videos.
Friday, March 19, 2010
Professor Oddlove, Or: How I Learned to Stop Worrying and Love the Great Old Ones - 2010
Greetings NERDS... I'll be honest, I wasn't expecting nearly as good a turn-out as we ended up getting for this game. Last year, we had about 10 participants, and while the game went remarkably well, we were still disappointed that a number of great characters didn't get played. Out of 31 characters this year, we only had one remaining on the table by the time the doors were closed.  The LARP started out quietly and awkwardly, as games of this variety frequently do. All of the players sat at the large square table with their fingers laced before them, scoping out their contacts or frantically thumbing through the contents of their packets.  Within the first twenty minutes of the LARP, words rang out above the bickering that influenced the course of the rest of the game, uttered by our resident insane corn lobbyist, Olaf Reddenbacher. "CORN IS NOT A WEAPON!"  Despite the childish, tittering laughter erupting from the GM table every time the lobbyist exclaimed something about the sanctity of corn, the game went on with remarkable fluidity. All in all, our players handled the situation thrown at pretty darn professionally. International riots ensued and were promptly quelled, Cthulhu rose and was nuked the crap out, and only a few people didn't live to see the game descend into chaos.  Oh! Most amusingly, magically-resurrected zombie-Hitler was walking around and hanging out like a bro; he survived until the end of the game. Now that's a good war room. Later days LARPers, Dylan a.k.a. Fanc-I-PNT-5
BUY'N TO THE LEFT!
Greetings, Citizen, how can I help you todaycycle?
Yeah, I've said that a lot. I mean a LOT. Name's Grun, and I run the sales counter at troubleshooter HQ. I think I've been at sector CON for every major problem except two. If you've ever bought a laser pistol, grenade, or Computer-Help-Us, a nuke, you've shuffled a few plasticreds in my direction. Or I shot you. That happens too, sometimes.
Yes, service with a smile is job one down at HQ. Along with checking paperwork, signing out termination vouchers, and generally 'helping' the Glorious Troubleshooters.
It's pretty fun, really to sit there in my chair, watching(engineering) the shootouts, missions-gone-wrong, and traditional team-kill-slash-suicide-grenade-attacks that make up a year at ParanoiaLIVE. This year was no exception. I have to say, this year may have had some of the best bribery I have ever seen. It's amazing how much a little chutzpah and an outrageous amount of money will get you. The only thing I really missed was the skull cannon. I love that thing, it's guaranteed to kill SOMEONE every time you pull the trigger. I promise it will be brought back next year.
See you next time,
Grun-G-GUY-04.   [I'll make sure the skull canon gets back in. I forgot about it when i was re-doing the weapons! Also, apologies for the blurriness of the photos. I somehow managed to turn off electronic vibration reduction and set the focus mode on marco extreme close up. Mistakes were made. --James B.]
Thursday, March 18, 2010
MDK 2010!
PARANOIA Live! turned 145 clones into a fine red mist this yearcycle. In unrelated news, soylent-fun sales are up 145% at Sector CON Food Vats. MMM, clone starch rations!  Here are all the pages. Large picture warning! Page One (New Window)Page Two (New Window)Page Three (New Window)Page Four (New Window)Page Five (New Window)"Spontaneous Combustion" was a popular way to die this yearcycle. Given that this was Project PURGE members' starting mutation, perhaps this wanton disregard for personal safety helped secure their victory.  My favorite cause of death this year is on line one of page three, wherein citizen Thund-O-CAT-2 perished due to a "laser to the face."
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